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Saturday, March 7, 2009

Video Game Classics - Part II

Blood Omen: Legacy of Kain

Release date: November 15, 1996 (PS1); August 31, 1997 (Windows)
Genre: Action-Adventure
Developer: Silicon Knights

"When coincidence seems too convenient, I prefer to call it fate."

So says Kain, the hero of Blood Omen: Legacy of Kain, a petty nobleman turned vampire after his untimely death. Kain narrates most of his adventures in Nosgoth, a fictional medieval landscape filled with monsters, mayhem and magic.

Blood Omen is a top-down action-adventure game not unlike the early Zelda games (excluding Zelda II), only much darker and bloodier. Players take on the role of Kain, returned from death to exact revenge on his assassins. But fate, it would seem, has larger plans for Kain: he is charged with the task of healing the "Pillars of Nosgoth" and restoring peace to the realm.

The gameplay of Blood Omen is solid and enjoyable: exploring caves and dungeons, cutting down monsters and finding all types of treasure. It is in the story and the production values that Kain is most notable, however. The saga of Blood Omen unfolds slowly and with many twists and turns, through captivating full-motion animation and top-notch voice acting.

Most of the credit for Blood Omen lies with Denis Dyack, the founder and president of Silicon Knights, which developed the game. Dyack directed the PS1 version; he is also credited for the concept of Blood Omen and created the storyline and mythology with Ken McCulloch. Dyack also directed the production of Eternal Darkness: Sanity's Requiem, another action-adventure game with horror themes and excellent production values.

Blood Omen was followed by four sequels.

Score: 91/100

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